Thank you for your continued feedback. We are continuously improving the clients to use less memory and RAM.
The upgrade to Electron 10 has rolled out fully to the public at this point. Telemetry and testing has shown that this is helping to improve memory performance on the client.
We will continue to work on improvements, and will share more updates as they become available.
For more details on how Teams currently uses memory, please visit https://docs.microsoft.com/en-us/microsoftteams/teams-memory-usage-perf.Rayaz Muthalif supported this idea ·
An error occurred while saving the commentRayaz Muthalif commented
Earlier the major cause of our corporate computers to slow down was McAfee, now the new No 1 has become Microsoft Teams. While we love the features of the application its high use or CPU and memory resources is making live very hard.
In most cases we have to exit the MS Teams desktop client to enable smooth operations on the laptop or take the MS teams calls on our mobiles :(
Mind you while the laptop is not high end, its definitely a good representative of a standard corporate laptops (6th gen i5, SSD, 8GB RAM).
In addition to the the high resources, the app has such terrible lag that how it passes internal UAT at Microsoft is unbelievable. The only thing i can imagine is that the testing team at Microsoft must be running nothing in the background and have machines with much higher configurations than standard corporate machines.
Give the UAT team low end machines, then they will definitely give you feedback of the trauma we face as users.
In general when idle MS teams uses about 800MB of memory, and increases as you get on to a call. The more telling issues is the high CPU dependency that causes a overall lag on the total machine.
Microsoft needs to work on the true usability and performance issue. Product is great, the concept and total unification of Microsoft products is an excellent concept, but work on streamlining it.