Performance has been and continues to be a big focus area for Teams. One main area we have made improvements in is responsiveness for the most frequent user actions of switching between Chat, Channel, and Activity. We are also focused on reducing resource consumption and application load time. More improvements are on the way.
node.js is perfectly fine for a low latency, modern UI. If you don't believe me, take a look at Visual Studio Code. But of course it requires good code.
We know so many of our customers use Linux and we want Teams to be available for everyone. Stay tuned for more information soon.
"Anonymous: what do you mean by saying "Audio *is* available"?"
That it works for me on Linux (Fedora) using Chromium. Unfortunately, I cannot know why it wouldn't work for you :-/
Jimmy Sjölund: Audio *is* available in Chromium and Chrome. Video and screen sharing are not, though. Not sure why it wouldn't work for you, perhaps some av-related plugins missing from your OS, or an older version of Chrome?
Thanks for making progress with the Chrome support. This is already quite acceptable as a Linux client -- and when you get video conferencing and shared screens done, it's good. Wrapping this in an Electron package to make it look like a native application is pointless IMHO, but I guess some people are fooled by that.
We’re currently working on defining a compact mode experience. I will post more details when we have more to share.
Good incremental progress there, guys. I'm impressed by your momentum this year. Keep it up!
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