Hey guys, thanks for the feedback – we hear you loud and clear. After talking this over with the Engineering team, I confirmed this will remain on the backlog and we are actively considering how to accelerate.
Tweet me if you have any questions! @skprufo
There is no evidence that potential Teams users are more likely to be developers than the general population, and so there is no evidence that more than 2% of potential Teams users are likely to be Linux-users. (Let alone linux-only users.) And actually developers have other options: github/gitter are good choices, and azure devops will hopefully improve to be a good choice for team communication too.
It's true this app is Electron-based but that's what makes it terrible (abysmal performance and memory consumption). Supporting Linux now would mean more investment in the Electon app, and continued investment in the Electron app makes it more likely that the other 98% of desktop users will be stuck with Electron.
Ridiculous request. Obviously not justified by market share of this operating system. Office doesn't have a Linux version. Why would teams.
This is still on the backlog. It is taking a fair amount of investigation to determine the best solution to the request.
I hope to have more news to share soon.
Microsoft, this is not hard.
Thread about this issue:
The feature is still being worked upon. Many different changes are going into Teams and will provide a slow but steady pace to our performance increases.
I don’t have any new details at the moment but hope to get some additional feedback in the next several weeks.
Serious apps should not be developed as webapps. This app is a core part of O365 and that makes it serious. It should not be a webapp.
This feature is still in the works. There was some adjustments to the overall strategy.
I’ll try to get some additional details and share them with you.
This is terrible. "Coming to windows store thanks to microsoft edge". That does not count. What is wrong with Teams is that it is a webapp and therefore has terrible performance and memory usage.
This is still being worked upon. Though I don’t have any details I do know the devs are really digging into this one, so I hope to have more information in the near future to share with you all.