Great performance and user experience remain a topmost priority for us. Application launch time has seen improvements in the recent build. We will continue making improvements across the product including channel to chat switching and overall resource consumption.
An error occurred while saving the commentAnonymous commented
WOW. So this is where we have come. Microsoft using Electron to save money and push a cross-platform application too soon that performs horribly on their OWN operating system.
How is it that Teams uses more RAM and CPU than VISUAL STUDIO on windows? Who let this happen? Why can you not develop native for each OS and have a performant app?Anonymous supported this idea ·